by WuJen Tue Aug 07, 2018 8:16 pm
In the 4th edition book, the benefits of joining a magical group were:
Initiation-- the 20% bonus, required a ritual and maxxed out the number of members in the group. So with the 4 of us, it would have topped out at grade 4.
Magical Instruction-- you get +3 dice on Instruction tests concerning magical stuff, regardless of tradition
Metaplanar Quests-- The group may face the Dweller on the Threshold together to get into the metaplanes, regardless of tradition
Ritual Magic-- Everyone in the group can participate in Ritual Magic regardless of tradition.
There was also a variable benefit depending on the groups resources, which isn't really applicable if we form our own group.
The 5e seems to have stripped away all the benefits except initiation, but left all the restrictions.