Gilon 3010

Shadowrun game in an alternate, homebrew universe.


    Mission 2a - What's New Pussycat?

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    Re: Mission 2a - What's New Pussycat?

    Post by GameMaster on Sun Nov 04, 2018 9:14 pm

    ((Oh! Is that why you ruled them out? Everyone at the machines appear to be men, including the long haired ones. Still, you guys know that she is an expert at disguise. So there is no reason that apparently being men should rule them out as suspects.))
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    Re: Mission 2a - What's New Pussycat?

    Post by Sam Dekker on Sun Nov 04, 2018 9:29 pm

    "Okay," Sam messages to the group. "Seems like we've run through our good options. If no one else has any smart ideas for how to proceed, I guess it's time to start on the not so good options, and work our way to bad options."
    Sam gets to work hacking the people with hidden icons. Start with one of the short haired ones whose data jacks we can see.
    Going for one mark.
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    Re: Mission 2a - What's New Pussycat?

    Post by Sam Dekker on Sun Nov 04, 2018 9:32 pm

    ((Not sure why that posted twice. It was weird... Just leaving it there for GM to delete so that I'm not deleting rolls.))


    Last edited by Sam Dekker on Sun Nov 04, 2018 9:37 pm; edited 2 times in total
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    Re: Mission 2a - What's New Pussycat?

    Post by winkingchef on Sun Nov 04, 2018 9:33 pm

    ((I wouldn't make the assumption that anyone is out of the picture - Roku is a master of disguise and we're basically in Asia here so similar builds are possible for both sexes))  


    ((Do either of the 2 longhairs have hidden icons?))


    Sato is trying to keep an eye on all 5 suspects, but if he has to prioritize, he will focus on those identified by Sam as having hidden icons.  

    ((has the meeting time arrived yet?  You had mentioned we were a little early))
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    Re: Mission 2a - What's New Pussycat?

    Post by Sam Dekker on Sun Nov 04, 2018 9:41 pm

    ((I had assumed that the ten minutes of observing was fast forwarding us to the meeting time. If not, hold that hacking action))
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    Re: Mission 2a - What's New Pussycat?

    Post by GameMaster on Sun Nov 04, 2018 11:53 pm

    ((yep, it's meeting time now and I said before one of the 2 long haired people has a hidden icon.))
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    Re: Mission 2a - What's New Pussycat?

    Post by GameMaster on Mon Nov 05, 2018 12:29 am

    Short haired person number one's commlink falls before Sam's killer code. He quickly finds there are no cybereyes connected to it's PAN.
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    Re: Mission 2a - What's New Pussycat?

    Post by Sam Dekker on Mon Nov 05, 2018 12:35 am

    Move on to the next short haired hidden icon and try to hack it on the fly: ((Also, if Sam notes anything else interesting about these people's icons))
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    Re: Mission 2a - What's New Pussycat?

    Post by GameMaster on Mon Nov 05, 2018 8:22 am

    Though Sam makes a good attempt at the commlink's defenses, he happens to get caught in a random scan and his attempt fails, setting off a security alarm on the commlink that causes the messenger bag it is located in to vibrate across the counter it is sitting on. ((Sam receives 1 mark)) The owner of said commlink pulls a cable out of his messenger bag and plugs it into his datajack to check on why it is suddenly buzzing.
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    Re: Mission 2a - What's New Pussycat?

    Post by Sam Dekker on Mon Nov 05, 2018 10:51 am

    "Keep a close watch on that one," Sam messages to Sato.
    Attempt to remove the mark, hopefully quickly before the person sees it
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    Re: Mission 2a - What's New Pussycat?

    Post by GameMaster on Mon Nov 05, 2018 4:41 pm

    Sam manages to erase the mark just in time. The guy looks around, trying to figure out what happened.
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    Re: Mission 2a - What's New Pussycat?

    Post by Sam Dekker on Mon Nov 05, 2018 6:22 pm

    Sam gives Sato a chance to try perceiving that person's eyes before either attempting to hack him again or else moving on to the next person.
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    Re: Mission 2a - What's New Pussycat?

    Post by winkingchef on Mon Nov 05, 2018 10:15 pm

    To avoid attracting attention, Sato keeps his head still but raises his eyes to glance at the target looking around. He concentrates in identifying the eyes for cyber augmentation, award of the knowledge that Roku has models advanced enough to change color and blend.


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    Re: Mission 2a - What's New Pussycat?

    Post by GameMaster on Mon Nov 05, 2018 10:38 pm

    The man's gaze moves quickly so it is quite difficult to get a real good look at the eyes, particularly from the distance Sato is. He luckily thinks he notices a bit of a reflective glare for just the briefest of moments as the light hits the man's eyes just right. It could of course just be his imagination, but he's about 70% sure that this person has cybereyes.
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    Re: Mission 2a - What's New Pussycat?

    Post by winkingchef on Tue Nov 06, 2018 11:34 am

    Sato attempts to subtly message Sam and the group.  

    “Possible positive match on target #2.  I’m not completely sure so Sam, are you up for another go at him? We should also check out the other 3, just to be sure.”

    Sato starts evaluating different paths for target #2 to an available exit and what his intercept path would be.  He will recommend Nobu and Tetsu be aware that something may go down soon.
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    Re: Mission 2a - What's New Pussycat?

    Post by Sam Dekker on Tue Nov 06, 2018 2:54 pm

    Sam gives hacking the person who seems like he has cyber eyes another shot.
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    Re: Mission 2a - What's New Pussycat?

    Post by GameMaster on Tue Nov 06, 2018 4:14 pm

    Sam manages to get into the commlink and mark it, though it's owner is now fully jacked in, on the alert and spots Sam's icon, responding with an attack of viral code. The attack is successful, marking Sam's icon with an image of a vagina and causing his deck to smell vaguely of burning hardware. ((3 matrix damage to your deck, 1 mark.))

    ((Everyone give me initiative and actions))


    Last edited by GameMaster on Wed Nov 07, 2018 12:18 am; edited 1 time in total
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    Re: Mission 2a - What's New Pussycat?

    Post by winkingchef on Tue Nov 06, 2018 5:49 pm



    Sato waits for Sam’s signal that this is the target.
    Once he receives it, he nonchalantly walks down the row of pachinko machines and when he passes Roku’s location he uses Nerve Strike (adept power) to paralyze her via reducing her reaction.

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    Re: Mission 2a - What's New Pussycat?

    Post by GameMaster on Tue Nov 06, 2018 6:21 pm

    ((@Sato - give me a stealth roll if you are trying to not be noticed by someone while doing this. ))
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    Re: Mission 2a - What's New Pussycat?

    Post by winkingchef on Tue Nov 06, 2018 9:03 pm



    Sato is counting on the cacophony of noise to cover up his approach.
    If he’s successful and the target slumps to the ground, he will catch her and act like a concerned passer-by.

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    Re: Mission 2a - What's New Pussycat?

    Post by Sam Dekker on Tue Nov 06, 2018 11:05 pm

    "That's her," Sam messages to Sato. "Give Nobu a physically description so he can grab her when she gets out the door."
    ((I hadn't thought about how my deck was arranged... I'll say it was probably S7 F7 D5 A4. So, rearrange to D7 F7 S5 A4 for initiative))
    Initiative roll:
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    Rearrange to A7 F7 S5 D4

    Sam makes a brute force attack for another mark (and matrix damage)
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    Re: Mission 2a - What's New Pussycat?

    Post by GameMaster on Wed Nov 07, 2018 12:34 am

    Round 1, phase 1
    Sam and the hacker clash at the same time, slinging viral code at each other through the matrix. Sam just barely manages to hit his target as his foe rips back at him. The damage is not substantial, but Sam finds his system stuck with 2 additional marks. ((2 matrix damage))

    Meanwhile Sato walks over to the suspect's already unconscious form and does a Xena poke at her shoulder. It is noisy at the pachinko parlor and he doesn't exactly make much in the way of noise in performing his maneuver, but he is standing in the middle of a public place where any one of many eyes might potentially notice him doing his poke. Luckily for him, no one is paying enough attention to notice, or at least if they notice no one seems to respond. However, since she is unconscious already, it is unclear how successful his strike was at paralyzing her. She does not make any indication of having noticed the strike at all.

    Next phase init
    16 - Sam/Roku(?)
    4 - Sato
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    Re: Mission 2a - What's New Pussycat?

    Post by winkingchef on Wed Nov 07, 2018 2:47 am

    ((Sorry for the direct approach - Nobu and Tetsu’s players haven’t been around for a while and I figured Sato would have the best chance if he struck while she was distracted.  I failed to notice she was in VR so I’m feeling a bit unsportsmanlike, but w/e)).
     


    Now that he’s next to her, Sato unplugs her data cable from the cyberdeck ((dumpshock may do what magic fingers do not)) and observes his target more closely - are there signs of disguise?  (Prosthetics, heavy makeup on a man?)

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    Re: Mission 2a - What's New Pussycat?

    Post by McThunder on Wed Nov 07, 2018 8:06 am

    (Sorry guys, had to go back off grid for a bit, back now though)

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    Nobu has been posted up near the door, pretending to read the news on his commlink but really keeping an eye out.
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    Re: Mission 2a - What's New Pussycat?

    Post by Sam Dekker on Wed Nov 07, 2018 8:24 am

    Comm to others: "It seems like we're going to be dragging her unconscious body out of here, one way or another, best case scenario. Sato, unless you've got a stealthier plan, I think it's time for quick and dirty. One of you just grab her and send the limo to pick you up."

    Sam attempts to erase one of the vaginas.
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    Re: Mission 2a - What's New Pussycat?

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